From Humble Beginnings to Global Ambitions: The FunPlus Story

15 Years of Fun! Chris Petrovic reflects on the past, looks ahead to building the future at FunPlus

 

Hello everyone, and welcome back to our exclusive “Insiders Info” interview series, where we share with you unique insights into FunPlus, FunPlus People, and our Worlds!

This year, FunPlus celebrates a major milestone—our 15th anniversary. It’s a moment of pride, reflection, and excitement for the road ahead. From our early days as a small team developing games for social networks to becoming a global force in gaming and entertainment, our journey has been anything but ordinary. We’ve grown through creativity, resilience, and a relentless passion for delivering unforgettable experiences to players around the world.

Chris shared his personal thoughts about the past 15 years in this special article. Are you ready? Let’s find out!

15 Years of FunPlus – with Chris Petrovic

15 Years of FunPlus – with Chris Petrovic

FunPlus

From Admiration to the Heart of the Action

“For the first decade of FunPlus’ existence, I watched from afar, working at other companies that often found themselves competing with this rising powerhouse. I was deeply impressed by FunPlus’s ability to succeed across platforms—from casual simulation games on Facebook to the more core 4X strategy titles on mobile.

FunPlus had succeeded in creating original IP – no small feat – and had simultaneously grown to become one of the largest privately held gaming companies in the world.

What stood out to me was the forward-thinking nature of the company’s original thesis: leveraging the world’s best free-to-play talent in China to serve primarily Western audiences. That blend of long-term vision, longevity of success, and bold ambition is what convinced me to eventually join FunPlus and help shape its next chapter, becoming one of the leading next-gen gaming and interactive entertainment companies in the world.”

Navigating Through Turbulence

“I joined FunPlus in early 2021, as the world was still grappling with the impact of the global pandemic. Like many gaming companies, FunPlus saw a surge in playtime, revenues, and growth during this period. But the highs were followed by significant challenges. Leading up to this period, unprecedented amounts of capital had been flowing in and around the gaming ecosystem. This led to extremely lofty valuations across the spectrum of start-ups to public companies, and this wave of growth and capital created a false sense of security in our industry.

In turn, this led to an oversaturation of games, declining innovation, and an overreliance on “business as usual” models. The industry as a whole was reaching increasing levels of maturity and also facing an increasing share of time and share of wallet competition from other consumer-facing products and services (social platforms, short-form video, and user-generated content, to name a few). And admittedly, FunPlus was not immune to these factors.

As the year went on, a number of overlapping events materialized, which together exposed even more clearly the over-saturation and lack of innovation trends I mentioned earlier. Apple’s introduction of App Tracking Transparency (ATT) in 2021, followed by global macroeconomic shifts, including the invasion of Ukraine and the end of the zero-interest rate era, changed the landscape dramatically. These external shocks exposed broader issues in the industry.

We learned some hard but valuable lessons during this time. One of them? Being great at everything is nearly impossible. When I joined, we had multiple studios experimenting with genres outside our core expertise—Match-3, Home Decor, Poker, Hybrid Casual, etc. Despite the talent and effort behind them, these titles didn’t meet our expectations. We’ve since doubled down on our strengths, focusing on strategy games and original IPs, leveraging our proven expertise from studios in China and our newest hub in Lisbon.”

Embracing the Complexity of Global Scale

“Running a global operation is no easy feat. For 15 years, FunPlus has benefited from incredible development talent in China. But our core markets remain primarily in the West. To bridge that gap, we’ve invested in global market expertise through offices in Zug, Switzerland, and Barcelona, Spain. Building a multicultural organization across continents, time zones, and languages presents daily challenges—but also immense opportunities to learn, adapt, and evolve. To add to this multicultural mix, we also opened a new IP studio in Lisbon in 2023.

The last few years have shown us that success in gaming now requires much more than great content—it requires a reinvention of how we operate. We’ve reignited our entrepreneurial spirit, leaning into innovation across all facets of the business—from content development and publishing to operations and technology.”

A New Approach to Innovation

“Our R&D philosophy has shifted meaningfully. We now apply “forced constraints” to new projects – offering more limited initial funding and tighter timelines to validate market fit. This isn’t about cutting corners; it’s about driving sharper focus, smarter decision-making, and allowing winning ideas to emerge and thrive. Teams that prove potential are rewarded with continued investment —and meaningful upside.

But innovation for us doesn’t stop at games. We’re also thinking about IP development in a broader context. The future of entertainment is cross-platform, cross-medium, and deeply interactive. We believe that the next global phenomenon – like Marvel or Star Wars – could very well be born from a game. Our teams are encouraged to think beyond a single product and instead build scalable worlds that can live across games, shows, merchandise, and more. We fully acknowledge that not every project will take the same path in the implementation of this IP-centric development framework, and that’s OK. What is most important for us is that everyone has at least one eye on this long-term vision.”

Technology, Distribution & the Future

“In parallel, we’re integrating enabling technologies – especially AI – across our workflows. From content creation to corporate functions, AI is helping us become faster, leaner, and more creative. It’s not about replacing talent; it’s about amplifying it.

Distribution is another area we’re rethinking entirely. While we’ve historically relied on third-party platforms to reach players, we’re increasingly investing in building direct relationships with our audiences. Whether through new publishing models, direct-to-consumer strategies, increased focus on community building, or omnichannel marketing approaches, we aim to reduce dependency on gatekeepers and own more of the player experience.

We know that today’s players expect to engage with their favorite games anytime, anywhere, on any device – just like they do with music, film, and TV. We’re meeting that expectation head-on by creating cross-platform experiences like State of Survival, Guns of Glory, King of Avalon, and our latest titles Sea of Conquest and DC: Dark Legion, with more on the way, like Foundation: Galactic Frontier and other unannounced projects.”

Looking Ahead: Our North Star

“The road to building something meaningful is never a straight line. FunPlus’ journey over the past 15 years has been filled with highs, lows, pivots, and leaps of faith. But through it all, we’ve remained committed to our vision: to become a global leader in interactive entertainment.

As we look to the future, we know the road ahead will be filled with more unexpected twists. But we’re not afraid of the unknown. We’ve built a company on the belief that with creativity, agility, and vision, anything is possible. The industry has matured, but our ambitions haven’t dimmed—they’ve only grown bolder. We continue to be committed to our long-term vision of being one of the largest interactive entertainment companies in the world, driven by our ongoing efforts to deliver increasingly innovative and social experiences that focus on IP development and effective use of enabling technologies.

Here’s to the next 15 years of FunPlus!”

15 Years of FunPlus – with Chris Petrovic

15 Years of FunPlus – with Chris Petrovic

FunPlus

Happy anniversary, FunPlus!

We’re celebrating 15 incredible years of creativity, innovation, and unforgettable gaming experiences! From our humble beginnings to becoming a leader in the mobile gaming industry, it’s been an amazing journey filled with passion, teamwork, and, of course, FUN!

Join us as we look back at our most memorable moments and achievements that have shaped FunPlus.

 

 

To continue our celebrations, our incredible team and beloved game characters have come together to wish us a happy anniversary in these special videos. Join us in celebrating 15 Years of Fun!

Happy Birthday, FunPlus! – Part I

 

Happy Birthday, FunPlus! – Part II

 

 

 

# # #

About FunPlus

FunPlus is one of the largest privately held companies in all of gaming. Founded in 2010, it is a global creator of interactive entertainment experiences powered by technology, with cross-platform game development and IP creation at its core.  FunPlus is an organization that fosters top industry talent, with around 2,000 team members based in offices and studios across three continents. These talented creative teams are well-known for developing hugely popular cross-platform titles, including DC: Dark LegionState of SurvivalKing of AvalonGuns of GloryStormshot,  Sea of ConquestMisty Continent, and Foundation: Galactic Frontier.

 

FunPlus Social Media channels